me.letsPlay(MetroidOtherM).getPart(0);
May. 15th, 2011 08:07 pmSo, guess what I picked up today (as if the post title didn't give it away)?

EEEEEEEEEEEEEEEE! *fangirl squeal~!*
So I've decided that with this, I'll be posting up a Let's Play* of this game as I play through it, starting with this journal. For those of you unfamiliar with the term: basically, I play the game, and give you my running commentary as I go through, giving you a sort of walkthrough as I do. Now, obviously this sort of thing is chock full of spoilers, so each entry will be beneath cut text. Read at your own risk. So, without further ado, here it is!
*Note: Technically, this isn't quite a Let's Play - I don't have good recording tools for this, and these sorts of things are usually video-based so that you can actually see what's happening on the screen.
Let's Play: Metroid Other M, Part 0!
( Wherein not much actually happens )
Anyways. Join me next time, when I actually get to start the game.
Status:
Energy Tanks: 0
Energy Parts: 0
Accel Charges: 0
Missile Tanks: 0 (10/10)
Power Ups:
Death Count: 0/0
Play Time: 00:00:00
First | Previous | Part 0 | Next | Last

EEEEEEEEEEEEEEEE! *fangirl squeal~!*
So I've decided that with this, I'll be posting up a Let's Play* of this game as I play through it, starting with this journal. For those of you unfamiliar with the term: basically, I play the game, and give you my running commentary as I go through, giving you a sort of walkthrough as I do. Now, obviously this sort of thing is chock full of spoilers, so each entry will be beneath cut text. Read at your own risk. So, without further ado, here it is!
*Note: Technically, this isn't quite a Let's Play - I don't have good recording tools for this, and these sorts of things are usually video-based so that you can actually see what's happening on the screen.
( Wherein not much actually happens )
Anyways. Join me next time, when I actually get to start the game.
Status:
Energy Tanks: 0
Energy Parts: 0
Accel Charges: 0
Missile Tanks: 0 (10/10)
Power Ups:
Death Count: 0/0
Play Time: 00:00:00