code_gorilla: (Default)
So the thing is, I've been playing Skyward Sword a fair amount these last couple of days, and I already have enough material for this post and four six and a half more. So basically, these updates will be coming along as soon as I have time and motivation for them. Probably no more than one per day, but you never know, I might co crazy. -er.

In any case, let's get started on...

The Legend of Zelda: Skyward Sword: Part 1


Wherein Dekus get replaced as the race of the Zelda series' forests. )

And all that brings us to the front door of the Forest Temple. I'll go ahead and stop here. Next time: the first dungeon!

First | Previous | Part 1 | Next | Last
code_gorilla: (death by tetris)
I've got a handful of LP entries on my journal, so I thought I'd make an index page that would keep them all organized. There's also a navigation bar at the bottom of each entry that points to the previous and the next in the series.

Wherein I talk a lot about video games. )

Hopefully that'll make things easier to find in the future. I'll update it as I add more entries.
code_gorilla: (X2 FACEPALM COMBO!!!)
Yep! You read that correctly! I got Skyward Sword for Christmas, and I've been playing it (of course) for the last few days. And I've been taking notes, because I feel like doing a new LP. The Mother one isn't going anywhere right now (though I might finish it later - might; long story short, boring game is boring, go play the sequels instead), so I need something new, and this seems like as good of a choice as any. So, without further ado...

Let's play: The Legend of Zelda: Skyward Sword: Part 0
... are there enough colons there? Sheesh.


Wherein we discover that Zelda is kind of a bitch. )

And we'll go ahead and stop there. Join me next time when we visit the surface and meet a race of creatures new to the Zelda franchise.

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code_gorilla: (Default)
Yeah. You read that right. Presenting:

The Graph Fetch Modus! )

So you might be asking yourself: why? Why would you do such a thing, CG? Well, for a SBURB session that I'm playing in with some friends, and this is going to be my fetch modus. NEEDLESS COMPLICATION AHOY! 8D
code_gorilla: (derpicorn)
Gahhhhhhh. Sorry for the crazy late update on this. It's half I've been doing other things (like panicking about school >>; ) and half simply that... this game is dull. >>; You guys are probably way more entertained by reading this than I am playing the game itself. XD I'll get into that more when I get to my post-game summary. Also, as some of you already know, I will have three different jobs, starting this semester! So... my updates on this will likely continue to be sparse. >>; Sorry, y'all.

And with that out of the way, let's dive into...

Let's Play: Mother, Part 4!


Wherein the characters die. A lot. )

So after teleporting around to get various things in order, I head back to Easter and prepare to leave via the east exit. Join me next time, when I continue to wander aimlessly and stumble into plot!

Status:
blue!John: Level 29
Rose: Level 17
red!John: Level 24

"Take a melody,
simple as can be.
Give it some words and
sweet harmony.
Raise your voices
all day long now, love grows strong now."


First | Previous | Part 4 | Next | Last
code_gorilla: (X2 FACEPALM COMBO!!!)
Not a lot to say today, so here is...

Let's Play: Mother, Part 3!


Wherein we visit several more silly towns. )

... the enemies got tougher, the music changed, and I see sand as opposed to the usual grass. I think I'm in the right place. Gonna end this episode here, I guess. Join me next time when I explore a desert!

Status:
blue!John: Level 27
Rose: Level 14
red!John: Level 22

"Take a melody,
simple as can be.
Give it some words and
sweet harmony."


First | Previous | Part 3 | Next | Last
code_gorilla: (derpicorn)
Hey look! It's an actual on-time-ish update! Which is to say, time for...

Let's Play: Mother, Part 2!


Wherein I fail epically with names. )

And that's where I'll wrap things up for this entry. Join me next time when we either ride a train, or at least follow some train tracks (and hopefully don't get run over by a train).

Status:
blue!John: Level 24
red!John: Level 17

"Take a melody,
simple as can be.
Give it some words and..."


First | Previous | Part 2 | Next | Last
code_gorilla: (Default)
Sorry that it took me so long to get around to this. Just haven't had the right mindset for it lately. v_v; But, here it is! Time for...

Let's Play: Mother, Part 1!


Wherein lame plot hooks abound. )

And with that, it's time to leave Magicant. We'll have to take the long way out, and so I'm going to cut this off here. Join me next time when we stop tripping quite so hard, and hopefully actually get our second party member.

Status:
John: Level 17

"Take a melody,
simple as can be.
Give it some words and..."


First | Previous | Part 1 | Next | Last
code_gorilla: (freaks)

Now Playing: Mother


Well, since I don't really have the means yet to do video/audio recording (and I'm not super comfortable putting my voice on teh Interwebs~ - weird, I know), this LP is going to be another text review, like the LP of Metroid: Other M. Like the previous one, this is also a blind LP; while I have played the other two games in the series, and therefore have an idea of what to expect stylistically, I have not actually played Mother itself. So, without any further ado, it's time for...

Let's Play: Mother, Part 0!


Wherein I name the characters, and hilarity ensues. )

And thus begins Mother. Join me next time when I go to the zoo! Sounds like a wonderful trip, no?

Status:
John: Level 8

"Take a melody..."


First | Previous | Part 0 | Next | Last
code_gorilla: (Default)
Alright, so if you're reading this, you've probably read through my pseudo-Let's Play of Metroid: Other M. If not, go ahead, go read it. I'll wait.

... yeah, okay, this gag has been done a billion and one times. Sorry for insulting your intelligence, readers! I love you all dearly. <3

Moving on. I said I was going to do a summary, so here it is, in two parts.

Some Prose on the Pros )

-----------------------------------------------------------------------------------

The Contents of the Cons )

So those are my thoughts on Metroid: Other M. I hope you enjoyed my commentary and review. If you've got your own opinions to share, feel free to let me know! I'm always happy to hear them.
code_gorilla: (OM NOM NOM)
You know what time it is. Time for..

Let's Play: Metroid Other M, Part 5!

Wherein the game ends. No, really. )

So that's Metroid: Other M. Now, you've caught bits and pieces of my thoughts on the game, but mostly it's been limited to snarky commentary. I'm going to do one more post where I summarize my thoughts on the game, what I think worked, what I think didn't work, etc. So stay tuned for that, and thank you for reading Let's Play! Metroid: Other M.

Status:
Energy Tanks: 5
Energy Parts: 16
Energy Recovery Tanks: 3
Accel Charges: 6
Missile Tanks: 70 (80/80)
Power Ups:
  • Ice Beam

  • Diffusion Beam

  • Varia Suit

  • Speed Booster

  • Shine Spark

  • Wave Beam

  • Plasma Beam

  • Grapple Beam

  • Super Missile

  • Seeker Missile

  • Space Jump

  • Screw Attack

  • Gravity Suit

  • Power Bombs



Death Count: 13/28
Play Time: 14:23:33

First | Previous | Part 5 | Next | Last
code_gorilla: (AD- oooooh shiny!)
This one's a short update text length wise, but still a decent chunk of gameplay. Time for...

Let's Play: Metroid Other M, Part 4!

Wherein I kill a lot of time collecting power ups all over the damn place )

And with all the excess power ups cleared out of the Main Sector, Sector 2, and Sector 3, that concludes this part. Join me next time when I get on with the plot. Eventually. Probably. Maybe. Perhaps.

Status:
Energy Tanks: 5
Energy Parts: 9
Energy Recovery Tanks: 2
Accel Charges: 5
Missile Tanks: 44 (54/54)
Power Ups:
  • Ice Beam

  • Diffusion Beam

  • Varia Suit

  • Speed Booster

  • Shine Spark

  • Wave Beam

  • Plasma Beam

  • Grapple Beam

  • Super Missile

  • Seeker Missile

  • Space Jump

  • Screw Attack

  • Gravity Suit



Death Count: 0/15
Play Time: 10:38:22

First | Previous | Part 4 | Next | Last
code_gorilla: (job satisfaction)
And time for the next installment of...

Let's Play: Metroid Other M, Part 3!

Wherein the plot thickens like whoa )

And we're going to stop there for the moment. Not sure when the next part is going to go up - I have plans both tomorrow and Friday, so probably not until Saturday. Join me next time when we get to the bottom of this conspiracy!

Status:
Energy Tanks: 5
Energy Parts: 3
Energy Recovery Tanks: 1
Accel Charges: 3
Missile Tanks: 23 (33/33)
Power Ups:
  • Ice Beam

  • Diffusion Beam

  • Varia Suit

  • Speed Booster

  • Shine Spark

  • Wave Beam

  • Plasma Beam

  • Grapple Beam

  • Super Missile

  • Seeker Missile

  • Space Jump

  • Screw Attack



Death Count: 8/15
Play Time: 08:13:29

First | Previous | Part 3 | Next | Last
code_gorilla: (AD- oooooh shiny!)
Alright, so I'm a bit behind in writing these up - didn't write up the one from yesterday, so I've got two updates today. Let's not waste any time then, and get to...

Let's Play: Metroid Other M, Part 2!

Wherein we get to see all of the sectors for thee first time )

And that's where this part ends. The next part will be up as soon as I finish writing it up. Join me next time, when we continue searching for survivors in Sector 2!

Status:
Energy Tanks: 3
Energy Parts: 2
Energy Recovery Tanks: 1
Accel Charges: 2
Missile Tanks: 18 (28/28)
Power Ups:
  • Diffusion Beam

  • Ice Beam

  • Varia Suit

  • Speed Booster

  • Shine Spark


Death Count: 6/7
Play Time: 05:20:26

First | Previous | Part 2 | Next | Last
code_gorilla: (death by tetris)
Alright, I'm armed with a new controller, so let's get started!

Let's Play: Metroid Other M, Part 1!


Wherein we actually get things started. )

And that's where I'm going to leave it for now. Join me next time where I probably end up finishing Sector 1.

Status:
Energy Tanks: 2
Energy Parts: 1
Accel Charges: 1
Missile Tanks: 11 (21/21)
Power Ups:
  • Diffusion Beam

Death Count: 1/1
Play Time: 03:07:21

First | Previous | Part 1 | Next | Last
code_gorilla: (X2 FACEPALM COMBO!!!)
So, guess what I picked up today (as if the post title didn't give it away)?


EEEEEEEEEEEEEEEE! *fangirl squeal~!*


So I've decided that with this, I'll be posting up a Let's Play* of this game as I play through it, starting with this journal. For those of you unfamiliar with the term: basically, I play the game, and give you my running commentary as I go through, giving you a sort of walkthrough as I do. Now, obviously this sort of thing is chock full of spoilers, so each entry will be beneath cut text. Read at your own risk. So, without further ado, here it is!

*Note: Technically, this isn't quite a Let's Play - I don't have good recording tools for this, and these sorts of things are usually video-based so that you can actually see what's happening on the screen.

Let's Play: Metroid Other M, Part 0!

Wherein not much actually happens )

Anyways. Join me next time, when I actually get to start the game.

Status:
Energy Tanks: 0
Energy Parts: 0
Accel Charges: 0
Missile Tanks: 0 (10/10)
Power Ups:
Death Count: 0/0
Play Time: 00:00:00

First | Previous | Part 0 | Next | Last
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