May. 21st, 2011

code_gorilla: (OM NOM NOM)
You know what time it is. Time for..

Let's Play: Metroid Other M, Part 5!

Wherein the game ends. No, really. )

So that's Metroid: Other M. Now, you've caught bits and pieces of my thoughts on the game, but mostly it's been limited to snarky commentary. I'm going to do one more post where I summarize my thoughts on the game, what I think worked, what I think didn't work, etc. So stay tuned for that, and thank you for reading Let's Play! Metroid: Other M.

Status:
Energy Tanks: 5
Energy Parts: 16
Energy Recovery Tanks: 3
Accel Charges: 6
Missile Tanks: 70 (80/80)
Power Ups:
  • Ice Beam

  • Diffusion Beam

  • Varia Suit

  • Speed Booster

  • Shine Spark

  • Wave Beam

  • Plasma Beam

  • Grapple Beam

  • Super Missile

  • Seeker Missile

  • Space Jump

  • Screw Attack

  • Gravity Suit

  • Power Bombs



Death Count: 13/28
Play Time: 14:23:33

First | Previous | Part 5 | Next | Last
code_gorilla: (Default)
Alright, so if you're reading this, you've probably read through my pseudo-Let's Play of Metroid: Other M. If not, go ahead, go read it. I'll wait.

... yeah, okay, this gag has been done a billion and one times. Sorry for insulting your intelligence, readers! I love you all dearly. <3

Moving on. I said I was going to do a summary, so here it is, in two parts.

Some Prose on the Pros )

-----------------------------------------------------------------------------------

The Contents of the Cons )

So those are my thoughts on Metroid: Other M. I hope you enjoyed my commentary and review. If you've got your own opinions to share, feel free to let me know! I'm always happy to hear them.

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code_gorilla: (Default)
Becky!

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